Discover & collect
SteamKit2 PICS discovery, metadata enrichment, and scheduled collection of concurrent players, reviews and followers. PostgreSQL and TimescaleDB store the observations.
STEAM RELEASE TRACKING + GAME ANALYTICS
Follow upcoming games, track performance, and watch the signals develop. A Windows application backed by a dedicated collector and time-series storage.
Development-stage software project · $7,500 USD, negotiable
01 / BUYER DEMO
Explore a small snapshot from the collector, then inspect the original app screens. This public demo is a separate read-only presentation; it does not run the Windows application, collect new data, or demonstrate account actions.
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Stored release dates may have changed. Counts are the latest available observations at capture, and can be older.
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THE ORIGINAL APPLICATION
Coming Soon provides Games and Demos views with release horizons. Per-game pages bring together follower, player and review signals, charts, and the maturity of the available data.
The Coming Soon screen, captured from the browser development host of the shared application UI.

02 / THE SOFTWARE
SteamKit2 PICS discovery, metadata enrichment, and scheduled collection of concurrent players, reviews and followers. PostgreSQL and TimescaleDB store the observations.
Releases, upcoming games and demos, playtests, observed Early Access graduations, and per-game charts. Coverage labels keep missing history visible.
Accounts, server-side watchlists, notification preferences, and SignalR updates with REST catch-up are implemented in the application.
Revenue figures, when available, use review-based estimates. New games are never assigned a supposedly measured day-zero revenue change. Missing data stays unavailable.
03 / THE ACQUISITION
For a buyer who wants to develop a Steam analytics product from an existing collection pipeline and application.
$7,500 USD · negotiable
Discuss the project on SideProjectors ↗Use the listing’s Contact Owner option for acquisition enquiries.
No paying customers, outside users, or revenue. Billing, a public production deployment of the full application, and mobile clients have not shipped. Collection has gaps and is affected by endpoint limits. Off-machine backup synchronization remains unconfigured.
The public page and recorded demo do not change that product status. Commercial demand, operating expenses and total historical coverage remain unverified. Any broader game-data transfer requires separate rights, scope and marketplace checks. Credentials and user accounts are excluded; handover arrangements are to be agreed.
.NET 10 / ASP.NET Core / MAUI + Blazor / PostgreSQL + TimescaleDB / SteamKit2